Prot’s Hobby/Life update: The Blog, Admech, Custodes, 9th Ed, Army Sale (?) and more.
Hello to everyone. It’s been a while. Work has had me busier than perhaps I’ve ever been during this period as everyone is getting used to a new ‘normal’ with Covid-19. My apologies for not being more active, but my field of expertise (virtualization technologies) has me overwhelmed with projects, and no real break in sight.
That said when I do have time, I am really just getting the odd game in here, and there. My Hobby time is so restricted, I really haven’t even had time to assemble some new Adeptus Mechanicus kits I’ve had for over 3 weeks! I’m normally right on top of the new stuff!
Anyway, all this being said I have a lot of news. First off I’ve decided the Blog may be coming to a close. I’ve realized the work this takes for one person to maintain, and constantly add new content is perhaps more than I can handle now. Especially with the cost of running the Blog. (I pay for the hosting through WordPress, and the cost of registering the Domain every year adds up.) I may decide on a technical blog as well. The renewal comes soon. We’ll see if I can pull it off.
On a lighter side, I am close to finishing my Adeptus Mechanics army to a standard I am happy with. This has been a multi year undertaking and the full gallery will feature this image, and it looks like I may be willing to sell the army as whole. (I know I said I wouldn’t do it, but I also said this of my 3rd Ultramarines army (for which I received an offer I could not refuse!)
I finally finished a repaint of my Adeptus Mechanicus newer units: the Dunerider/Skorpius Chassis:
These were a bit more difficult than I thought they would be. The main gun on most of them is interchangeable. I wasn’t sure what 9th edition for 40K would bring for Adeptus Mechanicus, but it looks solid going forward!
A pretty fun, and vital component to Admech in 8th edition and 9th edition. I don’t think coming to an enemy is ever going to be a huge strong point of the army, however, having indirect fire makes it a little easier to interact with those hidden enemy units. Especially in 9th edition where we see the return of Obscurement in terrain. I have had test games where these guys are still a very prominent part of the game.
The reason I did a full repaint is the original look of the chassis was too dark. Not that I minded, however I realized all the lighting effects appeared too stark, and I put a lot of weathering detail will multiple types of products including oil streaking, powdered effects, sand effects, and burnt/worn areas. These show up a lot better now, and I’m happy with the final effect.
I think I’d miss these guys the most if they sold. I don’t often enjoy painting vehicles, but these ones really feel like the backbone of the army.
Moving on we have some updates for Custodes. I painted many squads of the Guardians, and sold them. Then I did another army of them which all sold, and now I’ve been slowly rebuilding this one.
Since War of the Spider just came out, I got in a “9th Edition Test Game” featuring my Custodes vs. the Orks. We don’t have all the rules so we used new table size, new terrain, new shooting, and an assortment of the other rules we could find. I will be posting a battle report in the next day or so based on this game:
My “headless’ Allarus Shield-Captain-Commander is seen in this sneak peak. Trust me this is one bloody, game of mutual destruction. It was a cool game to start 9th edition (coming soon)!
Thank you for tuning in. See you shortly,